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Game Design

Advance

I have been working since the start of the college with Game Design and through the year, I have been close to it. I have worked on different variations of projects. One of these was the Elle Project. 

Before and after that project, I have helped out and worked on some main mechanics through different games. A pair of them being card games; both *physical and virtual. 


*(The Physical version can't be used currently)

Game Design: Bio

Projects

& Games

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EllE

A Student Project for the SGA Awards

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Mimic

Mimic was a student project where we needed to make a game with the focus of Lighting and Animation Import. The project also demanded a unique game mechanic (like rocket jumping and etc.). I used a mimic mechanic that is integrated with the UI.

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Fantasy Punk

Fantasy Punk was another student project that mainly focused on game designers working together, with no Game artists. We made a boss battle mechanic first, then we expanded the project with a top-down open world map.

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Fables Tale

Fables Tale came from a board game project gone odd. The game is inspired by Yu-Gi-Oh! and Magic: The Gathering, but with a unique cost system determined by dices. The game is still a work in progress.

Download GDD
Game Design: Skills
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